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Onizuka Katsuya Super Virtual Boxing - Shin Kentou Ou Densetsu / release rzcp337w

Onizuka Katsuya Super Virtual Boxing - Shin Kentou Ou Densetsu Super Nintendo Entertainment System, JP

Game
Onizuka Katsuya Super Virtual Boxing - Shin Kentou Ou Densetsu
Platform
Super Nintendo Entertainment System
Market
JP
Released
1993-11 3 sources agree
Publisher
Sofel 3 sources agree
Developer
Sting Entertainment 1 agrees · 1 differs
Genre
Sports 1 agrees · 1 differs
Players
up to 1 2 sources agree
Media
cartridge
Class
Commercial

Identified copies

Each is an entry of a dump list (No-Intro, Redump, MAME, FBNeo, the MAME software lists) or a copy a scan read. A copy is identified by its identity hash whatever its file is called or packed in: see Identify.

Onizuka Katsuya Super Virtual Boxing - Shin Kentou Ou Densetsu (Japan) no-intro

Identity
224ad27031f6b9d13898df20e5e18f65aeb54c1a sha1, 1,048,576 bytes
1 file
FileSizeCRC32SHA-1MD5
Onizuka Katsuya Super Virtual Boxing - Shin Kentou Ou Densetsu (Japan).sfc1,048,576f0c936e5224ad27031f6b9d13898df20e5e18f65aeb54c1aba7823365759286912b95cd4156445c8

Evidence

The facts above were resolved from statements made by the sources, kept with where each came from and how it was joined to this copy. The marks beside each fact say how many sources state the published value and how many state another. Every statement, field by field · how facts are collected and resolved.

Suggest a correction when a fact above is wrong and you can show where the right one is written

JSON · evidence JSON