Cyber Knight II - Chikyuu Teikoku no Yabou / release rz2wamsj
Cyber Knight II - Chikyuu Teikoku no Yabou Super Nintendo Entertainment System, JP
- Game
- Cyber Knight II - Chikyuu Teikoku no Yabou
- Platform
- Super Nintendo Entertainment System
- Market
- JP
- Released
- 1994-08-26 5 sources agree
- Publisher
- Tonkin House 4 agree · 1 differs
- Developer
- Atelier Double 1 agrees · 2 differ
- Genre
- Role-playing 3 sources agree
- Players
- up to 2 1 agrees · 1 differs
- Media
- cartridge
- Class
- Commercial
Identified copies
Each is an entry of a dump list (No-Intro, Redump, MAME, FBNeo, the MAME software lists) or a copy a scan read. A copy is identified by its identity hash whatever its file is called or packed in: see Identify.
Cyber Knight II - Chikyuu Teikoku no Yabou (Japan) no-intro
- Identity
2faff9f7082f458d1c9f4f2f1514520f872ff1a1sha1, 2,097,152 bytes
1 file
| File | Size | CRC32 | SHA-1 | MD5 |
|---|---|---|---|---|
| Cyber Knight II - Chikyuu Teikoku no Yabou (Japan).sfc | 2,097,152 | ed8bcbf4 | 2faff9f7082f458d1c9f4f2f1514520f872ff1a1 | 4244bb90aa722836b746be0574351874 |
Evidence
The facts above were resolved from statements made by the sources, kept with where each came from and how it was joined to this copy. The marks beside each fact say how many sources state the published value and how many state another. Every statement, field by field · how facts are collected and resolved.
Suggest a correction when a fact above is wrong and you can show where the right one is written