J.League Super Soccer '95 - Jikkyou Stadium / release ryxmahd5
J.League Super Soccer '95 - Jikkyou Stadium Super Nintendo Entertainment System, JP
- Game
- J.League Super Soccer '95 - Jikkyou Stadium
- Platform
- Super Nintendo Entertainment System
- Market
- JP
- Released
- 1995-03-17 4 sources agree
- Publisher
- Hudson Soft 4 sources agree
- Developer
- A.I 3 sources agree
- Genre
- Sports 2 sources agree
- Players
- up to 4 2 sources agree
- Media
- cartridge
- Class
- Commercial
Identified copies
Each is an entry of a dump list (No-Intro, Redump, MAME, FBNeo, the MAME software lists) or a copy a scan read. A copy is identified by its identity hash whatever its file is called or packed in: see Identify.
J.League Super Soccer '95 - Jikkyou Stadium (Japan) no-intro
- Identity
7d017b19fef59e6d583c8de95314c5495d36defcsha1, 2,097,152 bytes
1 file
| File | Size | CRC32 | SHA-1 | MD5 |
|---|---|---|---|---|
| J.League Super Soccer '95 - Jikkyou Stadium (Japan).sfc | 2,097,152 | 26664bb4 | 7d017b19fef59e6d583c8de95314c5495d36defc | 869bb5b70154ace0f8c3a3c763ce5b18 |
Evidence
The facts above were resolved from statements made by the sources, kept with where each came from and how it was joined to this copy. The marks beside each fact say how many sources state the published value and how many state another. Every statement, field by field · how facts are collected and resolved.
Suggest a correction when a fact above is wrong and you can show where the right one is written