Super Gussun Oyoyo 2 / release rx3m79rh
Super Gussun Oyoyo 2 Super Nintendo Entertainment System, JP
- Game
- Super Gussun Oyoyo 2
- Platform
- Super Nintendo Entertainment System
- Market
- JP
- Released
- 1996-05-24 4 sources agree
- Publisher
- Banpresto 4 sources agree
- Developer
- Kan's 3 sources agree
- Genre
- Puzzle 2 sources agree
- Players
- up to 2 2 sources agree
- Media
- cartridge
- Class
- Commercial
Identified copies
Each is an entry of a dump list (No-Intro, Redump, MAME, FBNeo, the MAME software lists) or a copy a scan read. A copy is identified by its identity hash whatever its file is called or packed in: see Identify.
Super Gussun Oyoyo 2 (Japan) no-intro
- Identity
e8510ca50d8e9aebca8843c6c4fb3b37d2c10227sha1, 1,310,720 bytes
1 file
| File | Size | CRC32 | SHA-1 | MD5 |
|---|---|---|---|---|
| Super Gussun Oyoyo 2 (Japan).sfc | 1,310,720 | 244cf4df | e8510ca50d8e9aebca8843c6c4fb3b37d2c10227 | eb752374cac33fb36827d6cc91bd838f |
Evidence
The facts above were resolved from statements made by the sources, kept with where each came from and how it was joined to this copy. The marks beside each fact say how many sources state the published value and how many state another. Every statement, field by field · how facts are collected and resolved.
Suggest a correction when a fact above is wrong and you can show where the right one is written