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Dark Souls II - Network Test / release rvxvqa05

Dark Souls II - Network Test PlayStation 3, JP

Game
Dark Souls II - Network Test
Platform
PlayStation 3
Market
JP
Players
up to 1
Media
bd
Class
Prototype

Identified copies

Each is an entry of a dump list (No-Intro, Redump, MAME, FBNeo, the MAME software lists) or a copy a scan read. A copy is identified by its identity hash whatever its file is called or packed in: see Identify.

Dark Souls II - Network Test (Japan) (Beta) no-intro

Identity
2efaf989e5a11c1da66313d5b664871ca9250c56 sha1, 1,754,254,080 bytes
1 file
FileSizeCRC32SHA-1MD5
cAsJGjKqTRGPWKiLqCaBeSRezDELKqyFqxKHAbNSqLwjpsSagWfgErzzYDgDIoLtCBrkSEodbzAXgJQnwJApwsNPTiHlovSIDYasB.pkg1,754,254,0809bbe9d9f2efaf989e5a11c1da66313d5b664871ca9250c56bf4df125be4bc7df3c1b2b9cd28dcba9

Evidence

Every fact above was resolved from these statements: highest tier first (1 the media itself, 2 the dump lists and MAME, 3 the press, 4 the web databases), then agreement.

2 statements
FieldValueSourceTierJoined byWhere
gametdbBLET50006gametdb4namegametdb:ps3tdb#BLET50006
players_max1gametdb4namegametdb:ps3tdb#BLET50006

JSON · evidence JSON