TITLESCREEN

Shin Bokura no Taiyou - Gyakushuu no Sabata / release rv0de45j

Shin Bokura no Taiyou - Gyakushuu no Sabata Game Boy Advance, JP

Game
Shin Bokura no Taiyou - Gyakushuu no Sabata
Platform
Game Boy Advance
Market
JP
Released
2005-07 3 sources agree
Publisher
Konami 3 sources agree
Developer
Kojima Production 1 agrees · 1 differs
Genre
Role-playing 2 sources agree
Players
up to 2 1 agrees · 1 differs
Serial
U33J
Media
cartridge
Class
Commercial

Identified copies

Each is an entry of a dump list (No-Intro, Redump, MAME, FBNeo, the MAME software lists) or a copy a scan read. A copy is identified by its identity hash whatever its file is called or packed in: see Identify.

Shin Bokura no Taiyou - Gyakushuu no Sabata (Japan) no-intro

Identity
2651c5e6875ac60abff734510d152166d211c87c sha1, 16,777,216 bytes
Serial
U33J
1 file
FileSizeCRC32SHA-1MD5
Shin Bokura no Taiyou - Gyakushuu no Sabata (Japan).gba16,777,216af4531622651c5e6875ac60abff734510d152166d211c87cfbad88c14dcedefe6c70b06adcd0a0db

Evidence

The facts above were resolved from statements made by the sources, kept with where each came from and how it was joined to this copy. The marks beside each fact say how many sources state the published value and how many state another. Every statement, field by field · how facts are collected and resolved.

Suggest a correction when a fact above is wrong and you can show where the right one is written

JSON · evidence JSON