Megaman - Battle Network 5 - Team Protoman / release rtb2gsqp
Rockman EXE 5 - Team of Blues Game Boy Advance, JP
- Game
- Megaman - Battle Network 5 - Team Protoman
- Platform
- Game Boy Advance
- Market
- JP
- Released
- 2004-12 3 agree · 1 differs
- Publisher
- Capcom 4 sources agree
- Developer
- Capcom 3 sources agree
- Genre
- Strategy 1 agrees · 1 differs
- Players
- up to 2 2 sources agree
- Serial
- BRBJ
- Media
- cartridge
- Class
- Commercial
Identified copies
Each is an entry of a dump list (No-Intro, Redump, MAME, FBNeo, the MAME software lists) or a copy a scan read. A copy is identified by its identity hash whatever its file is called or packed in: see Identify.
Rockman EXE 5 - Team of Blues (Japan) no-intro
- Identity
85870ccfc3b26ee12a65eb95a844123033d7f47esha1, 8,388,608 bytes- Serial
- BRBJ
1 file
| File | Size | CRC32 | SHA-1 | MD5 |
|---|---|---|---|---|
| Rockman EXE 5 - Team of Blues (Japan).gba | 8,388,608 | c73f23c0 | 85870ccfc3b26ee12a65eb95a844123033d7f47e | 0a4f344622606fb7e6470c169cf934f6 |
Rockman EXE 5 - Team of Blues (Japan) (Virtual Console) no-intro
- Identity
4999085378cc0f8507b2fccd257d0dfadb429b36sha1, 8,388,608 bytes- Serial
- BRBJ
1 file
| File | Size | CRC32 | SHA-1 | MD5 |
|---|---|---|---|---|
| Rockman EXE 5 - Team of Blues (Japan) (Virtual Console).gba | 8,388,608 | b914daab | 4999085378cc0f8507b2fccd257d0dfadb429b36 | 0681007c0e1dafb25c4179b6b90e47df |
Evidence
The facts above were resolved from statements made by the sources, kept with where each came from and how it was joined to this copy. The marks beside each fact say how many sources state the published value and how many state another. Every statement, field by field · how facts are collected and resolved.
Suggest a correction when a fact above is wrong and you can show where the right one is written