Super Mario Bros. Deluxe / release rsy97e2c
Super Mario Bros. Deluxe Nintendo 3DS, JP
- Game
- Super Mario Bros. Deluxe
- Platform
- Nintendo 3DS
- Market
- JP
- Publisher
- Nintendo
- Developer
- Nintendo
- Players
- up to 1
- Serial
- CTR-N-QA5J
- Media
- card
- Class
- Commercial
Identified copies
Each is an entry of a dump list (No-Intro, Redump, MAME, FBNeo, the MAME software lists) or a copy a scan read. A copy is identified by its identity hash whatever its file is called or packed in: see Identify.
Super Mario Bros. Deluxe (Japan) (GBC) (Virtual Console) no-intro
- Identity
c0a0e6aa57201feea620317eb2bc6b42ae75c67bsha1, 134,217,728 bytes- Serial
- CTR-N-QA5J
1 file
| File | Size | CRC32 | SHA-1 | MD5 |
|---|---|---|---|---|
| Super Mario Bros. Deluxe (Japan) (GBC) (Virtual Console).3ds | 134,217,728 | 494c0b97 | c0a0e6aa57201feea620317eb2bc6b42ae75c67b | f25e1b0cbf730a1d185cb9e8333291b3 |
Evidence
Every fact above was resolved from these statements: highest tier first (1 the media itself, 2 the dump lists and MAME, 3 the press, 4 the web databases), then agreement.
4 statements
| Field | Value | Source | Tier | Joined by | Where |
|---|---|---|---|---|---|
| developer | Nintendo | gametdb | 4 | code | gametdb:3dstdb#QA5J |
| gametdb | QA5J | gametdb | 4 | code | gametdb:3dstdb#QA5J |
| players_max | 1 | gametdb | 4 | code | gametdb:3dstdb#QA5J |
| publisher | Nintendo | gametdb | 4 | code | gametdb:3dstdb#QA5J |