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Kodai Ouja Kyouryuu King - Mezame yo! Arata-naru Chikara!! / release rpp95teq

Kodai Ouja Kyouryuu King - Mezame yo! Arata-naru Chikara!! Arcade, JP

Game
Kodai Ouja Kyouryuu King - Mezame yo! Arata-naru Chikara!!
Platform
Arcade
Market
JP
Released
2008 one source
Publisher
Sega one source
Genre
2D fighting one source
Players
up to 2 one source
Media
arcade-set
Class
Commercial

Identified copies

Each is an entry of a dump list (No-Intro, Redump, MAME, FBNeo, the MAME software lists) or a copy a scan read. A copy is identified by its identity hash whatever its file is called or packed in: see Identify.

Kodai Ouja Kyouryuu King - Mezame yo! Arata-naru Chikara!! (Japan, Ver 4.000) (MDA-C0061) mame

Identity
c271c72f6204c25bac0de0836debc6d7f689f49c set1 of 3 files, 2,176 bytes
Set
dinoki4
3 files
FileSizeCRC32SHA-1MD5
mb_serial.ic57128e1e3c00966bc636c527389c3338f631d78c788b4bd4e93be
317-0408-com.ic152,048f77c49dce10173bbbd5930ed159cec9a7dba308e2a3f3c43
mda-c0061.chdd9e21aff3d33cc5d3d97decacf963cff23c60ff1

Evidence

The facts above were resolved from statements made by the sources, kept with where each came from and how it was joined to this copy. The marks beside each fact say how many sources state the published value and how many state another. Every statement, field by field · how facts are collected and resolved.

Suggest a correction when a fact above is wrong and you can show where the right one is written

JSON · evidence JSON