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Ginga Sengoku Gunyuuden Rai / release rm75qayk

Ginga Sengoku Gunyuuden Rai Super Nintendo Entertainment System, JP

Game
Ginga Sengoku Gunyuuden Rai
Platform
Super Nintendo Entertainment System
Market
JP
Released
1996-03 3 sources agree
Publisher
Angel 3 sources agree
Developer
Angel 2 sources agree
Genre
Strategy 2 sources agree
Players
up to 1 2 sources agree
Media
cartridge
Class
Commercial

Identified copies

Each is an entry of a dump list (No-Intro, Redump, MAME, FBNeo, the MAME software lists) or a copy a scan read. A copy is identified by its identity hash whatever its file is called or packed in: see Identify.

Ginga Sengoku Gunyuuden Rai (Japan) no-intro

Identity
4b9050e1daeb39952be294e6a9bdcbaf5b8135d3 sha1, 2,097,152 bytes
1 file
FileSizeCRC32SHA-1MD5
Ginga Sengoku Gunyuuden Rai (Japan).sfc2,097,15298f762604b9050e1daeb39952be294e6a9bdcbaf5b8135d39067ce954399aade86e2d21665168715

Evidence

The facts above were resolved from statements made by the sources, kept with where each came from and how it was joined to this copy. The marks beside each fact say how many sources state the published value and how many state another. Every statement, field by field · how facts are collected and resolved.

JSON · evidence JSON