Ginga Sengoku Gunyuuden Rai / release rm75qayk
Ginga Sengoku Gunyuuden Rai Super Nintendo Entertainment System, JP
- Game
- Ginga Sengoku Gunyuuden Rai
- Platform
- Super Nintendo Entertainment System
- Market
- JP
- Released
- 1996-03 3 sources agree
- Publisher
- Angel 3 sources agree
- Developer
- Angel 2 sources agree
- Genre
- Strategy 2 sources agree
- Players
- up to 1 2 sources agree
- Media
- cartridge
- Class
- Commercial
Identified copies
Each is an entry of a dump list (No-Intro, Redump, MAME, FBNeo, the MAME software lists) or a copy a scan read. A copy is identified by its identity hash whatever its file is called or packed in: see Identify.
Ginga Sengoku Gunyuuden Rai (Japan) no-intro
- Identity
4b9050e1daeb39952be294e6a9bdcbaf5b8135d3sha1, 2,097,152 bytes
1 file
| File | Size | CRC32 | SHA-1 | MD5 |
|---|---|---|---|---|
| Ginga Sengoku Gunyuuden Rai (Japan).sfc | 2,097,152 | 98f76260 | 4b9050e1daeb39952be294e6a9bdcbaf5b8135d3 | 9067ce954399aade86e2d21665168715 |
Evidence
The facts above were resolved from statements made by the sources, kept with where each came from and how it was joined to this copy. The marks beside each fact say how many sources state the published value and how many state another. Every statement, field by field · how facts are collected and resolved.