Sengoku Musou Chronicle 2nd / release rgjj24p7
更新データ Ver. 1.1 戦国無双 Chronicle 2nd Nintendo 3DS, JP
Sengoku Musou Chronicle 2nd
更新データ Ver. 1.1 戦国無双 Chronicle 2nd
- Game
- Sengoku Musou Chronicle 2nd
- Platform
- Nintendo 3DS
- Market
- JP
- Released
- 2012-10
- Publisher
- コーエーテクモゲームス
- Players
- up to 1
- Serial
- CTR-P-AZCJ
- Media
- card
- Class
- Commercial
Identified copies
Each is an entry of a dump list (No-Intro, Redump, MAME, FBNeo, the MAME software lists) or a copy a scan read. A copy is identified by its identity hash whatever its file is called or packed in: see Identify.
Sengoku Musou Chronicle 2nd (Japan) no-intro
- Identity
81db7edb382da59c4cc0edcc75317414ba53b915sha1, 2,147,483,648 bytes- Serial
- CTR-P-AZCJ
1 file
| File | Size | CRC32 | SHA-1 | MD5 |
|---|---|---|---|---|
| Sengoku Musou Chronicle 2nd (Japan).3ds | 2,147,483,648 | c471f71c | 81db7edb382da59c4cc0edcc75317414ba53b915 | 2ff69dffef13090d4b55c84ab024c16d |
Evidence
Every fact above was resolved from these statements: highest tier first (1 the media itself, 2 the dump lists and MAME, 3 the press, 4 the web databases), then agreement.
5 statements
| Field | Value | Source | Tier | Joined by | Where |
|---|---|---|---|---|---|
| date | 2012-10 | gametdb | 4 | code | gametdb:3dstdb#AZCJ |
| gametdb | AZCJ | gametdb | 4 | code | gametdb:3dstdb#AZCJ |
| players_max | 1 | gametdb | 4 | code | gametdb:3dstdb#AZCJ |
| publisher | コーエーテクモゲームス | gametdb | 4 | code | gametdb:3dstdb#AZCJ |
| title_ja | 更新データ Ver. 1.1 戦国無双 Chronicle 2nd | gametdb | 4 | code | gametdb:3dstdb#AZCJ |