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J.League Virtual Stadium / release rfy4wz66

J.League Virtual Stadium 3DO Interactive Multiplayer, JP

Game
J.League Virtual Stadium
Platform
3DO Interactive Multiplayer
Market
JP
Released
1994-11-03 2 sources agree · title match
Publisher
Electronic Arts Victor 1 agrees · 1 differs · title match
Developer
JASPAC 1 agrees · 1 differs · title match
Genre
Sports one source · title match
Players
up to 6 one source · title match
Serial
FZ-JJ9DSJ-4I FZ-SJ1659 FZ-SJ1659R
Media
cd
Class
Commercial

Identified copies

Each is an entry of a dump list (No-Intro, Redump, MAME, FBNeo, the MAME software lists) or a copy a scan read. A copy is identified by its identity hash whatever its file is called or packed in: see Identify.

J.League Virtual Stadium (Japan) redump

Identity
8c0b21d2a199a983d6a72f35b617c28f73b8a76c sha1, 771,408,960 bytes
Serial
FZ-JJ9DSJ-4I FZ-SJ1659 FZ-SJ1659R
2 files
FileSizeCRC32SHA-1MD5
J.League Virtual Stadium (Japan).cue121b9993abd159f84d1ebdbdb57eb17439d15dbaba8c931df71b35315be2cefe6fdd6975e4375850f5a
J.League Virtual Stadium (Japan).bin771,408,960ec81c46d8c0b21d2a199a983d6a72f35b617c28f73b8a76cfcadf8ebf0aeaf3659a97c1a134a2773

Evidence

The facts above were resolved from statements made by the sources, kept with where each came from and how it was joined to this copy. The marks beside each fact say how many sources state the published value and how many state another. Every statement, field by field · how facts are collected and resolved.

JSON · evidence JSON