TITLESCREEN

Yokoyama Mitsuteru Sangokushi 2 / release rfjc6nvq

Yokoyama Mitsuteru Sangokushi 2 Super Nintendo Entertainment System, JP

Game
Yokoyama Mitsuteru Sangokushi 2
Platform
Super Nintendo Entertainment System
Market
JP
Released
1993-12-29 4 sources agree
Publisher
Angel 4 sources agree
Developer
TOSE 3 sources agree
Genre
Strategy 2 sources agree
Players
up to 2 1 agrees · 1 differs
Media
cartridge
Class
Commercial

Identified copies

Each is an entry of a dump list (No-Intro, Redump, MAME, FBNeo, the MAME software lists) or a copy a scan read. A copy is identified by its identity hash whatever its file is called or packed in: see Identify.

Yokoyama Mitsuteru Sangokushi 2 (Japan) no-intro

Identity
0bddc92c8ac5028d732c2104d67afe587d9e4908 sha1, 1,572,864 bytes
1 file
FileSizeCRC32SHA-1MD5
Yokoyama Mitsuteru Sangokushi 2 (Japan).sfc1,572,8649932fa990bddc92c8ac5028d732c2104d67afe587d9e4908e96ddc274b009e061cd0d579eb7be987

Evidence

The facts above were resolved from statements made by the sources, kept with where each came from and how it was joined to this copy. The marks beside each fact say how many sources state the published value and how many state another. Every statement, field by field · how facts are collected and resolved.

JSON · evidence JSON