Megaman - Battle Network 5 - Team Colonel / release rfcpm61a
Rockman EXE 5 - Team of Colonel Game Boy Advance, JP
- Game
- Megaman - Battle Network 5 - Team Colonel
- Platform
- Game Boy Advance
- Market
- JP
- Released
- 2005-02 3 agree · 1 differs
- Publisher
- Capcom 4 sources agree
- Developer
- Capcom 3 sources agree
- Genre
- Role-playing 1 agrees · 1 differs
- Players
- up to 2 1 agrees · 1 differs
- Serial
- BRKJ
- Media
- cartridge
- Class
- Commercial
Identified copies
Each is an entry of a dump list (No-Intro, Redump, MAME, FBNeo, the MAME software lists) or a copy a scan read. A copy is identified by its identity hash whatever its file is called or packed in: see Identify.
Rockman EXE 5 - Team of Colonel (Japan) no-intro
- Identity
2fa0cf264166848bedfddb8077ca1177c424a11asha1, 8,388,608 bytes- Serial
- BRKJ
1 file
| File | Size | CRC32 | SHA-1 | MD5 |
|---|---|---|---|---|
| Rockman EXE 5 - Team of Colonel (Japan).gba | 8,388,608 | 16842635 | 2fa0cf264166848bedfddb8077ca1177c424a11a | 504dc19d9f102f1f202ae76decb12998 |
Rockman EXE 5 - Team of Colonel (Japan) (Virtual Console) no-intro
- Identity
f15466c7cb58780b7283d6b36e3e70d1c865a9fesha1, 8,388,608 bytes- Serial
- BRKJ
1 file
| File | Size | CRC32 | SHA-1 | MD5 |
|---|---|---|---|---|
| Rockman EXE 5 - Team of Colonel (Japan) (Virtual Console).gba | 8,388,608 | a6876ec7 | f15466c7cb58780b7283d6b36e3e70d1c865a9fe | 6e7cab07891a9b580c228401120e8dd4 |
Evidence
The facts above were resolved from statements made by the sources, kept with where each came from and how it was joined to this copy. The marks beside each fact say how many sources state the published value and how many state another. Every statement, field by field · how facts are collected and resolved.