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J.League Live 64 / release reakz0yg

J.League Live 64 Nintendo 64, JP

Game
J.League Live 64
Platform
Nintendo 64
Market
JP
Released
1997-03-28 5 sources agree
Publisher
Electronic Arts 1 agrees · 4 differ
Developer
Electronic Arts 2 agree · 2 differ
Genre
Sports 2 agree · 1 differs
Players
up to 2 1 agrees · 1 differs
Serial
NJLJ
Media
cartridge
Class
Commercial

Identified copies

Each is an entry of a dump list (No-Intro, Redump, MAME, FBNeo, the MAME software lists) or a copy a scan read. A copy is identified by its identity hash whatever its file is called or packed in: see Identify.

J.League Live 64 (Japan) no-intro

Identity
447e573eb019bf4acd48b926c89701e09198ee36 sha1, 8,388,608 bytes
Serial
NJLJ
1 file
FileSizeCRC32SHA-1MD5
J.League Live 64 (Japan).z648,388,6084c536dd7447e573eb019bf4acd48b926c89701e09198ee36209db8333eeb526ae9a91209175348ce

Evidence

The facts above were resolved from statements made by the sources, kept with where each came from and how it was joined to this copy. The marks beside each fact say how many sources state the published value and how many state another. Every statement, field by field · how facts are collected and resolved.

Suggest a correction when a fact above is wrong and you can show where the right one is written

JSON · evidence JSON