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Crash Bandicoot Advance - Wakuwaku Tomodachi Daisakusen! / release rdyej7n4

Crash Bandicoot Advance - Wakuwaku Tomodachi Daisakusen! Game Boy Advance, JP

Game
Crash Bandicoot Advance - Wakuwaku Tomodachi Daisakusen!
Platform
Game Boy Advance
Market
JP
Released
2004-12 4 sources agree
Publisher
Vivendi Universal Games 3 agree · 1 differs
Developer
Vicarious Vision 1 agrees · 2 differ
Genre
Platformer 2 sources agree
Players
up to 4 1 agrees · 1 differs
Serial
BKDJ
Media
cartridge
Class
Commercial

Identified copies

Each is an entry of a dump list (No-Intro, Redump, MAME, FBNeo, the MAME software lists) or a copy a scan read. A copy is identified by its identity hash whatever its file is called or packed in: see Identify.

Crash Bandicoot Advance - Wakuwaku Tomodachi Daisakusen! (Japan) no-intro

Identity
6bc7e3d8db8a56447532a6dc8d065cec243abcb9 sha1, 16,777,216 bytes
Serial
BKDJ
1 file
FileSizeCRC32SHA-1MD5
Crash Bandicoot Advance - Wakuwaku Tomodachi Daisakusen! (Japan).gba16,777,2160e6a4fee6bc7e3d8db8a56447532a6dc8d065cec243abcb99cc426f1ccbb18f1e156f6f9ee28d2fc

Evidence

The facts above were resolved from statements made by the sources, kept with where each came from and how it was joined to this copy. The marks beside each fact say how many sources state the published value and how many state another. Every statement, field by field · how facts are collected and resolved.

Suggest a correction when a fact above is wrong and you can show where the right one is written

JSON · evidence JSON