Goofy to Max - Kaizoku-jima no Daibouken / release rcwpahrv
Goofy to Max - Kaizoku-jima no Daibouken Super Nintendo Entertainment System, JP
- Game
- Goofy to Max - Kaizoku-jima no Daibouken
- Platform
- Super Nintendo Entertainment System
- Market
- JP
- Released
- 1994-07 1 agrees · 1 differs
- Publisher
- Capcom 2 sources agree
- Developer
- Capcom 2 sources agree
- Genre
- Action 1 agrees · 1 differs
- Players
- up to 2 2 sources agree
- Media
- cartridge
- Class
- Commercial
Identified copies
Each is an entry of a dump list (No-Intro, Redump, MAME, FBNeo, the MAME software lists) or a copy a scan read. A copy is identified by its identity hash whatever its file is called or packed in: see Identify.
Goofy to Max - Kaizoku-jima no Daibouken (Japan) no-intro
- Identity
810320d3280d26c43df457c73115c673e4765a5esha1, 524,288 bytes
1 file
| File | Size | CRC32 | SHA-1 | MD5 |
|---|---|---|---|---|
| Goofy to Max - Kaizoku-jima no Daibouken (Japan).sfc | 524,288 | d3279aac | 810320d3280d26c43df457c73115c673e4765a5e | 62f678f5679a1daf6da4c72c7e38cd29 |
Evidence
The facts above were resolved from statements made by the sources, kept with where each came from and how it was joined to this copy. The marks beside each fact say how many sources state the published value and how many state another. Every statement, field by field · how facts are collected and resolved.
Suggest a correction when a fact above is wrong and you can show where the right one is written