Gamera - Gyaos Gekimetsu Sakusen / release rb23bpe4
Gamera - Gyaos Gekimetsu Sakusen Super Nintendo Entertainment System, JP
- Game
- Gamera - Gyaos Gekimetsu Sakusen
- Platform
- Super Nintendo Entertainment System
- Market
- JP
- Released
- 1995-06 3 sources agree
- Publisher
- Sammy Studios 2 agree · 1 differs
- Developer
- Axes Art Amuse 2 sources agree
- Genre
- Strategy 2 sources agree
- Players
- up to 1 2 sources agree
- Media
- cartridge
- Class
- Commercial
Identified copies
Each is an entry of a dump list (No-Intro, Redump, MAME, FBNeo, the MAME software lists) or a copy a scan read. A copy is identified by its identity hash whatever its file is called or packed in: see Identify.
Gamera - Gyaos Gekimetsu Sakusen (Japan) no-intro
- Identity
d218be6b87f614dbb037e50ed748897cc77699b5sha1, 1,572,864 bytes
1 file
| File | Size | CRC32 | SHA-1 | MD5 |
|---|---|---|---|---|
| Gamera - Gyaos Gekimetsu Sakusen (Japan).sfc | 1,572,864 | bdb4dd84 | d218be6b87f614dbb037e50ed748897cc77699b5 | 7db5d13a4b6fefce823d407bba95d232 |
Evidence
The facts above were resolved from statements made by the sources, kept with where each came from and how it was joined to this copy. The marks beside each fact say how many sources state the published value and how many state another. Every statement, field by field · how facts are collected and resolved.