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Super Sangokushi II / release rabeggqz

Super Sangokushi II Super Nintendo Entertainment System, JP

Game
Super Sangokushi II
Platform
Super Nintendo Entertainment System
Market
JP
Released
1991-09-15 4 sources agree
Publisher
Koei 4 sources agree
Developer
Koei 3 sources agree
Genre
Strategy 2 sources agree
Players
up to 4 1 agrees · 1 differs
Media
cartridge
Class
Commercial

Identified copies

Each is an entry of a dump list (No-Intro, Redump, MAME, FBNeo, the MAME software lists) or a copy a scan read. A copy is identified by its identity hash whatever its file is called or packed in: see Identify.

Super Sangokushi II (Japan) no-intro

Identity
e58bb9c38b6bf2ce0c116e2bbebd53746b6198ab sha1, 1,048,576 bytes
1 file
FileSizeCRC32SHA-1MD5
Super Sangokushi II (Japan).sfc1,048,5760eea5dc1e58bb9c38b6bf2ce0c116e2bbebd53746b6198aba98570cc6f3651bcea0e54d9cab6bfd9

Super Sangokushi II (Japan) (Rev 1) no-intro

Identity
3aefcbbdbeb7e5b6c8a6c4f4bb3bf30140703074 sha1, 1,048,576 bytes
Revision
Rev 1
1 file
FileSizeCRC32SHA-1MD5
Super Sangokushi II (Japan) (Rev 1).sfc1,048,576b8a879093aefcbbdbeb7e5b6c8a6c4f4bb3bf30140703074cf5c1de917432a48dfc5c8a1465bbc36

Evidence

The facts above were resolved from statements made by the sources, kept with where each came from and how it was joined to this copy. The marks beside each fact say how many sources state the published value and how many state another. Every statement, field by field · how facts are collected and resolved.

JSON · evidence JSON