Soulcalibur II / release r99skvcp
ソウルキャリバーⅡ GameCube, JP
Soulcalibur II
ソウルキャリバーⅡ · 소울칼리버 II
- Game
- Soulcalibur II
- Platform
- GameCube
- Market
- JP
- Released
- 2003-03-27 3 agree · 1 differs
- Publisher
- Namco 4 sources agree
- Developer
- Project Soul 4 sources agree
- Genre
- 3D fighting 2 agree · 1 differs
- Players
- up to 2 2 sources agree
- Serial
- DL-DOL-GRSJ-JPN
- Media
- dvd
- Class
- Commercial
Identified copies
Each is an entry of a dump list (No-Intro, Redump, MAME, FBNeo, the MAME software lists) or a copy a scan read. A copy is identified by its identity hash whatever its file is called or packed in: see Identify.
Soulcalibur II (Japan) (Rev 1) redump
- Identity
7bd0a872fc74e086ef330ca2da1623beea9119cbsha1, 1,459,978,240 bytes- Serial
- DL-DOL-GRSJ-JPN
- Revision
- Rev 1
1 file
| File | Size | CRC32 | SHA-1 | MD5 |
|---|---|---|---|---|
| Soulcalibur II (Japan) (Rev 1).iso | 1,459,978,240 | d4899b21 | 7bd0a872fc74e086ef330ca2da1623beea9119cb | 897837b3f2e4e1f8fbcbdac9dabc31d4 |
Evidence
The facts above were resolved from statements made by the sources, kept with where each came from and how it was joined to this copy. The marks beside each fact say how many sources state the published value and how many state another. Every statement, field by field · how facts are collected and resolved.
Suggest a correction when a fact above is wrong and you can show where the right one is written