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J.League Greatest Eleven / release r5n55r7a

J.League Greatest Eleven PC Engine / TurboGrafx-16, JP

Game
J.League Greatest Eleven
Platform
PC Engine / TurboGrafx-16
Market
JP
Released
1993-05-14 4 sources agree
Publisher
Nichibutsu 3 agree · 1 differs
Developer
Cream 2 sources agree
Genre
Sports 2 sources agree
Players
up to 4 2 sources agree
Media
cartridge
Class
Commercial

Identified copies

Each is an entry of a dump list (No-Intro, Redump, MAME, FBNeo, the MAME software lists) or a copy a scan read. A copy is identified by its identity hash whatever its file is called or packed in: see Identify.

J.League Greatest Eleven (Japan) no-intro

Identity
092ac9337c5b63f2ace2141e976444501dda0e6e sha1, 524,288 bytes
1 file
FileSizeCRC32SHA-1MD5
J.League Greatest Eleven (Japan).pce524,2880ad97b04092ac9337c5b63f2ace2141e976444501dda0e6ecf3c65b99a222a4e72824eadc58c09cd

Evidence

The facts above were resolved from statements made by the sources, kept with where each came from and how it was joined to this copy. The marks beside each fact say how many sources state the published value and how many state another. Every statement, field by field · how facts are collected and resolved.

Suggest a correction when a fact above is wrong and you can show where the right one is written

JSON · evidence JSON