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Real Time Conflict - Shogun Empires / release r5bqj95g

Real Time Conflict - Shogun Empires Nintendo DS, US

Game
Real Time Conflict - Shogun Empires
Platform
Nintendo DS
Market
US
Released
2005-11 (the title's first date on the platform) 2 sources agree · title match
Publisher
Namco 2 sources agree · title match
Developer
Box Clever Interactive 2 sources agree · title match
Genre
Strategy one source · title match
Players
up to 2 one source · title match
Serial
ASWE
Media
card
Class
Commercial

Identified copies

Each is an entry of a dump list (No-Intro, Redump, MAME, FBNeo, the MAME software lists) or a copy a scan read. A copy is identified by its identity hash whatever its file is called or packed in: see Identify.

Real Time Conflict - Shogun Empires (USA) no-intro

Identity
5c0b65ce90264e780160cf3bf5be04b52e833f0c sha1, 33,554,432 bytes
Serial
ASWE
1 file
FileSizeCRC32SHA-1MD5
Real Time Conflict - Shogun Empires (USA).nds33,554,43269ccc9cd5c0b65ce90264e780160cf3bf5be04b52e833f0c32af1d3999ad521e8da0143a7e50cf8d

Evidence

The facts above were resolved from statements made by the sources, kept with where each came from and how it was joined to this copy. The marks beside each fact say how many sources state the published value and how many state another. Every statement, field by field · how facts are collected and resolved.

Suggest a correction when a fact above is wrong and you can show where the right one is written

JSON · evidence JSON