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Mega lo Mania - Jikuu Daisenryaku / release r4pkjarf

Mega lo Mania - Jikuu Daisenryaku Super Nintendo Entertainment System, JP

Game
Mega lo Mania - Jikuu Daisenryaku
Platform
Super Nintendo Entertainment System
Market
JP
Released
1993-07 2 sources agree
Publisher
Imagineer 2 sources agree
Developer
Sensible Software 1 agrees · 1 differs
Genre
Strategy 2 sources agree
Players
up to 1 2 sources agree
Media
cartridge
Class
Commercial

Identified copies

Each is an entry of a dump list (No-Intro, Redump, MAME, FBNeo, the MAME software lists) or a copy a scan read. A copy is identified by its identity hash whatever its file is called or packed in: see Identify.

Mega lo Mania - Jikuu Daisenryaku (Japan) no-intro

Identity
dc3474067ccadf7ff9b980b414d2d45b538aee9a sha1, 1,048,576 bytes
1 file
FileSizeCRC32SHA-1MD5
Mega lo Mania - Jikuu Daisenryaku (Japan).sfc1,048,576f23bc69edc3474067ccadf7ff9b980b414d2d45b538aee9a34d8995fe25908757ad225b4d7a17581

Evidence

The facts above were resolved from statements made by the sources, kept with where each came from and how it was joined to this copy. The marks beside each fact say how many sources state the published value and how many state another. Every statement, field by field · how facts are collected and resolved.

JSON · evidence JSON