Kono Subarashii Sekai ni Syukufuku wo! Kibou no Meikyuu to Tsudoishi Boukenshatachi / release r3cqgngk
Kono Subarashii Sekai ni Syukufuku wo! Kibou no Meikyuu to Tsudoishi Boukenshatachi PlayStation Vita, JP
- Game
- Kono Subarashii Sekai ni Syukufuku wo! Kibou no Meikyuu to Tsudoishi Boukenshatachi
- Platform
- PlayStation Vita
- Market
- JP
- Media
- card
- Class
- Commercial
Identified copies
Each is an entry of a dump list (No-Intro, Redump, MAME, FBNeo, the MAME software lists) or a copy a scan read. A copy is identified by its identity hash whatever its file is called or packed in: see Identify.
Kono Subarashii Sekai ni Syukufuku wo! Kibou no Meikyuu to Tsudoishi Boukenshatachi (Japan) no-intro
- Identity
54d936cbea69982155d28bccba6479568b8e88dcsha1, 512 bytes
1 file
| File | Size | CRC32 | SHA-1 | MD5 |
|---|---|---|---|---|
| work.bin | 512 | a74e4fbf | 54d936cbea69982155d28bccba6479568b8e88dc | dfbc999eece3494fd9fa7933775b6be0 |
Evidence
The facts above were resolved from statements made by the sources, kept with where each came from and how it was joined to this copy. The marks beside each fact say how many sources state the published value and how many state another. Every statement, field by field · how facts are collected and resolved.
Suggest a correction when a fact above is wrong and you can show where the right one is written