Di Gi Charat - DigiCommunication / release r2rrkqf9
Di Gi Charat - DigiCommunication Game Boy Advance, JP
- Game
- Di Gi Charat - DigiCommunication
- Platform
- Game Boy Advance
- Market
- JP
- Released
- 2002-10 3 sources agree
- Publisher
- Broccoli 3 sources agree
- Developer
- M2 2 sources agree
- Genre
- Simulation 1 agrees · 1 differs
- Players
- up to 1 2 sources agree
- Serial
- A3OJ
- Media
- cartridge
- Class
- Commercial
Identified copies
Each is an entry of a dump list (No-Intro, Redump, MAME, FBNeo, the MAME software lists) or a copy a scan read. A copy is identified by its identity hash whatever its file is called or packed in: see Identify.
Di Gi Charat - DigiCommunication (Japan) no-intro
- Identity
35f9fa0305de3382aa6fb01f14baa9419ffa5349sha1, 8,388,608 bytes- Serial
- A3OJ
1 file
| File | Size | CRC32 | SHA-1 | MD5 |
|---|---|---|---|---|
| Di Gi Charat - DigiCommunication (Japan).gba | 8,388,608 | a1288427 | 35f9fa0305de3382aa6fb01f14baa9419ffa5349 | 6427ad3bb3d1617276d2fd0737e2d9e7 |
Evidence
The facts above were resolved from statements made by the sources, kept with where each came from and how it was joined to this copy. The marks beside each fact say how many sources state the published value and how many state another. Every statement, field by field · how facts are collected and resolved.